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I'm Drew Breunig and I obsess about technology, media, language, and culture. I live in New York, studied anthropology, and work in advertising technology.

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iOS Infinity Blade sales push past $10 million 

HUGE news. That’s $10 million after Apple’s cut, for a game made by a seven person team

Per-person, that’s better returns than Call of Duty and pretty much any other AAA game you can imagine. Let’s hope Epic’s announcement kickstarts game companies and investments that care about games, not just micro-transactions.

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